Students of Computer Science from the School of Science & Technology (SST), Pan-Atlantic University participated in a Creative Analysis & Design Workshop, as part of the course work on Problem-Solving in Programming at the Yemisi Shyllon Museum of Art (YSMA).
The workshop was centered on the use of Object-Based Learning (OBL) to stimulate the thoughts and creative minds of the students in their approaches to identifying problems and defining solutions to them. Through an artistic lens, the students were introduced to the various possibilities of their creative minds in the process of critical thinking and analyses of specifically chosen pieces of art around the museum.
The students were asked to interact with the artworks in various groups, respond to open-ended questions, solve various issues through discussion and thought, and provide technological solutions to these issues. Also, the students discovered the value of taking ownership of their creative and analytical processes and the necessity to be fearless when it comes to how far their thoughts may travel.